Thursday 14 April 2011

Assessment Task 2 Reflective Synopsis – Analysis of digital technologies.

It is amazing as one scans through the vast technologies that are now available and still rapidly being created, to where it could take teaching and learning. 
It is hard to keep up with the rapid growth, but at the same time very exciting to introduce it in learning design and pedagogy.
Admittedly, I was somewhat overwhelmed by all the different technologies and programs available and its capabilities of creating and combining multimedia elements so instantaneously. 
But we live in an instant age where 21st Century learners are concerned and Information Communication Technologies that encompasses visual literacy is now playing a crucial role in today’s learning. 
Unlike the traditional notions of language and literacy, which are primarily unimodal and textual, this new form of communication and self-expres­sion occurs multimodally, incorporating visual and aural elements with textual elements, and an immediacy which itself is a di­mension of the new language. Tools that allow sophisti­cated manipulation and creation of images, video, and sound are more and more commonplace, and they are especially well known among those most fluent in these new language forms,” A Global Imperative, The Report of a 21st Century Literacy Summit.

I have chosen to analyse blogs, images, glogster and concept mapping out of the four digital technologies presented in the course.
I have chosen these technologies specifically for my secondary teaching areas in the Arts to show that extending a learner beyond the classroom and relating learning experiences in a real world context can enhance, support and transform learning. 
These technologies would link to the Essential Learning’s, standards and assessments of my KLA.
With all these technological tools integrated in teaching and learning, functional considerations and control measures for legal, safe and ethical practices will be discussed as well.

Blog

I would use a blog specifically as a reflective process for a unit of work, project or task and to assess thinking, research and management of own learning.
Because a blog is a public forum and shared amongst peers, students will have more responsibility for quality content.
A blog is a constructive learning process, that Vygotsy (1978) states where more learning can be achieved where community plays a central role in the process of “making meaning.”

To enhance learning a blog will be used to:
  • Reflect on own creative process, readings and or classroom discussions.
-         I can focus on students expressing their ideas assess their development and ability to critically analyse.

·         Investigate and research topics online, beyond the classroom linking to other resources such as videos, images, urls, blogs, quotes and students to report on their research.
-          Students use other researchers ideas and quotes and than offer their thoughts.
-         A portfolio/evidence of work is constructed that demonstrates thinking, investigative, research, analysing, rethinking skills and evaluates whether students are constructing knowledge and exchanging ideas.
-         Building on own knowledge - Acquiring knowledge (Dol2), extending and refining knowledge (Dol3) and use knowledge meaningfully (Dol 4).
-         Bloom’s Taxonomy of Learning and Learning Engagement Theory. 
·        Use thinking routines such as SWOT, PMI and DeBono’s Six Thinking Hats
-         Analytically and higher order thinking skills that informs Blooms Taxanomy of learning to provide deeper meaning and broader understandings.

·        Report on the groups progression in a project
-         Collaborative learning, assessing and reflecting on learning processes.

·        Encourage or invite professionals to provide feedback
-         Testing, refining and validating progression.

  • Provide feedback or make comments on peers blogs
-         Glogoff (2005) suggests as a requirement that students comment on their peers’ blog to avoid apathy towards a blog and to encourage participation, validation and a platform for continual learning.  Glogoff also stressed the importance of teachers making comments on blogs. 
-         Forces students to view peer’s blogs to gain different perspectives and understandings.
-         Helps those who are too shy normally to say something in class discussions or who are “drowned” out by other vocal students. It becomes inclusive of all learners. 


 

 

 

 

Images

Images are an engaging tool that has an immediate connection to visual literacy.
Melissa Thibaulf and David Walbert from, Reading Images: an Introduction to Visual Literacy, LEARN NC, states that, “Literacy” usually means the ability to read and write, but it can also refer to the ability to “read” kinds of signs other than words — for example, images or gestures. The proliferation of images in our culture — in newspapers and magazines, in advertising, on television, and on the Web — makes visual literacy, the ability to “read” images, a vital skill. The ability to see, to understand, and ultimately to think, create, and communicate graphically. The visually literate viewer looks at an image carefully, critically, and with an eye for the intentions of the image’s creator.”

All of the above enhances, supports and transforms a learner. 
As a Visual Arts and Media teacher I would than use images to broaden vocabulary of communication skills and teach how to creatively and powerfully communicate using images.
  • Students studying images in all media contexts, online, print and moving.
-         Students will analyse the purpose, messages, elements used to convey a message and study the use of its context – news, advertising, social, political and cultural messages.
-         Ability to critically identify the techniques used that makes the image useful in its context, identifying the emotion or attention the graphics demand.   Such as in advertising, why have they used the image and what techniques, target audience and feeling it produces.  Did it accomplish what it set out to do, why?
-         Activating higher order thinking skills that informs Blooms Taxonomy of Learning and Learning Engagement Theory:

  • Brainstorming in groups analysing and categorising different images.
-         Students explain techniques, elements, like colour, mood, lighting, composition and perspectives that informed that categorisation.

  • Create own visual message in a context that includes social, political and cultural content.
-         Combine above thinking skills to inform creative expression through sourcing images and using in its chosen context.
·        Editing images see Appendix A


 

Glogster

What an exciting tool glogster is to have an interactive poster that includes multimedia element such as images, sound, video, animation and text.
I would use this tool as an art and media teacher to be a platform to present projects generated from student’s original works, such as videos, podcasts and images and other creative art forms they make.  I would also use it as a research project forum.
By introducing Glogster as an exhibit of work it would enhance students learning as they are applying the techniques that they have learnt to a global space for people to interact and learn as well.  This becomes a very constructive learning tool where applying and making meaning of the learning process by contributing to “real world” exposure.  This tool would give students a purpose as an end product of their learning.
It is important, as an art teacher to not move too far away from the art of creating an art piece, like painting, sculpture, printmaking when introducing this tool in those areas.

Glogster can be used to:
  • Upload own portfolio of work.
-         Can be shared amongst peers, teachers and potential employment/work experience agencies.
  • Create own research poster on artist and art history.
-         Research, linking to other websites and interaction

  • Create poster about specific teaching of art techniques, record own learning process and incorporate in poster.

  
Concept Mapping
Brainstorming can gain more viewers and participation through online concept mapping. 
Centralising an idea and mapping out concepts with the ability to share that idea instantaneously through online publications and peer sharing supports a learner’s ability to construct and develop ideas.
As an art and media teacher it is important that students research the purpose of their artworks and the message they want to convey to the targeted audience.
The Essential Learnings, knowledge and understanding by the end of Year 9 states that “ideas are researched to inform visual responses that consider social and cultural issues.”
That is why I have chosen the concept mapping, to demonstrate and activate brainstorming concepts to initiate thought processes and introduce complex ideas.  Marzano & Pickering (1997) state in the Dimensions of learning teacher’s manual that students need graphic tools such as a concept map to help them “construct a clear, accurate model for themselves” when acquiring and integrating knowledge.

Using concept mapping:
  • Brainstorming ideas
-         Explores knowledge, gathers information and communicates complex ideas.
-         Creates own works generated from concept mapping
-         History can be tracked
  • Evaluate concepts of media
-         Make reviews and analyse media
-         Study elements
  • Sharing
-         Shares information in blog or wiki 
-         Save as an image jpeg file, share with peers and teachers, and print it out, upload
  • As a teacher I can demonstrate assignment structures on what to cover in an online setting or shared file.
Appendix B demonstrates my experience and a comprehensive analysis.



Having analysed how I would use all the above tools to enhance learning experiences, I will now discuss the considerations and control measures for legal, safe and ethical practices to minimise risk.
To start with, teachers need to learn the functions of the tools first and make clear instructions for students to follow to avoid frustration and disengagement.
Also, when dealing with multimedia tools it is important to make sure the available technology supports its operation.
  • Computer hardware has enough RAM, a good graphics card, processing unit and large hard drive to store information.
-         Glogster in particular hosts a lot of multimedia files, which should be compressed.  Files take up a lot of memory and processing time to upload.  Please refer to my posting to view my experience and SWOT analysis. Appendix C


Follow risk management procedures to minimise exposure to online risks, such as cyber bullying, publishing inappropriate content and sharing personal information.
·        Include legal documents/agreements stating consequences of actions for students to sign.
-         Gain knowledge of the school and districts Acceptable Use Policies (AUP) and convey them to students. For example Cyber smart, http://www.cybersmart.gov.au/Schools.aspx
-         In Education QLD, Smart Classrooms have risk management around web filtering: http://education.qld.gov.au/smartclassrooms/mis/filtering-management.html.
-         Don’t provide full personal information online – names, date of births, email or physical addresses.
-         Get parental permissions.
-         Observe the content students are looking at on the web all the times.
·        For online publishing
-         Avoid blogging sites that publish personal information and find out whether schools allow certain sites.
-         Blog sites such as Edublog, http://edublogs.org/ can be custom blogging for teachers and students, allowed by most school filters and can be made completely private.
-         kidsblog, http://kidblog.org/home.php, teachers can have full control over content, viewable only to classmates, teachers and parents.
-         While it is safe, private and secure, Glogster can be used by anyone.  Create secure and private setting when creating it in the classroom.
·        Make it clear to students the rules, expectations and consequences and teach the importance of appropriate communication, content and subject matter is portrayed correctly online.  


Copyright:
  • Copyright for use of images, artworks, ideas are found mainly on the Internet.
-         I would embed copyright into lesson plan for students.
-         Navigate websites that offer free use of images or artworks. For example, Flickr and Pics4learning websites.
-         Explore creative commons or copyright issues for this generation Appendix D
  • Referencing other ideas and works that support research when uploaded in an online forum.
  • Consent forms for parents/caregivers for use of own photographs, recordings or moving images





Conclusion.
Technology provides opportunities with teaching and learning that enables students to open their minds to learning experiences beyond the classroom, as demonstrated above.
Essentially technology enhances knowledge, understandings, thinking skills and offers a transformation of learning, whilst reaching more learners.
While we stress that 21st Century Learners have a whole set of technological skills, the reality is that some still do not have mobile phones or computer technology at home to keep their skills relevant.  However, today’s students easily adapt to technology and developing these skills through ICT in print, web and other dynamic media is important.
It’s also important to consider pedagogical content knowledge and incorporating it in e-learning.  To develop higher thinking order skills to ensure students gain deeper knowledge and understanding and do not get caught up in aesthetics and “clicking” techniques.
Analysing these tools also has its vulnerabilities and it’s important to incorporate and regulate risk management.  To not heavily rely on technology to be the answer, but rather integrated and embedded in the fundamentals of teaching to engage, enable and enhance learning.




Appendixes:

Appendix A

Appendix B

Appendix C

Appendix D



References:

Thibaulf, M., & Walbert, D. (2003). An Introduction to Visual Literacy. The University of North Carolina  School of Education. Retrieved from 

The New Media Consortium. (2005). A Global Imperative, The Report of a 21st Century Literacy Summit (Pg 8-9). Retrieved from http://archive.nmc.org/pdf/Global_Imperative.pdf

Queensland Studies Authority (QSA). (2011). The Arts: Essential Learnings Year 7 Els and Year 9 Els- All KLA.  Retrieved from http://www.qsa.qld.edu.au/7301.html

Department of Education and Training (DET).  (2011). Smart Classroom, Web filtering: School management issues and strategies. Retrieved from

Department of Education and Training (DET). (2006). Consent to use Copyright Material, Image, Recording or Name. Retrieved from http://education.qld.gov.au/strategic/eppr/legal/lgspr001/

Australian Communications and Media Authority (ACMA). (2009).  Developing Cyber Safety Policies Retrieved from http://www.cybersmart.gov.au/Schools.aspx

Glogster - Poster Yourself, (2011). What is glogster EDU, retrieved from http://edu.glogster.com/what-is-glogster-edu

Glogoff, S, (2005). Instructional Blogging. Promoting Interactivity, Student-Centred Leaning and Peer Input.  Retrieved from http://www.innovateonline.info/index.php?view=article&id=126
Marzano, R.J,  Pickering, D.J, Arredenno, D.E, Blackburn, G.L, Brandt, R.S, Moffett, C.A, Paynter, D.E, Pollock, J.E, Whisler, J.S. (1997). Dimensions of Learning: teacher’s manual, 2nd edn, ASCD, Alexandria
Kearsley, G & Shneiderman, B. (1999). Engagement Theory: A framework for technology-based teaching and learning Retrieved March 7, 2011, from
Vygotsky, L. (1962). Social Development Theory Retrieved March 1, 2011, from http://tip.psychology.org/vygotsky.html
Blooms Taxonomy of Learning (2010).  Retrieved March 8, 2011, from

Edublog (2011). How does Edublogs compare to other blogging tools? Retrieved March 30, 2011 from http://edublogs.org/how-does-edublogs-compare/

Kidblog (2010-2011). About Kidblog, Who we are? How we are different? Retrieved March 30, 2011 from http://kidblog.org/about.php

Lessig, L. (2007).  How creativity is being Strangled. [Video File]. Retrieved from http://www.youtube.com/watch?v=7Q25-S7jzgs&feature=player_embedded

Monday 11 April 2011

Glogster uploaded!

To my surprise when I accessed my blog I thought I had done something wrong as the glogster poster had not fully loaded.
I have therefore provided this link also just in case it doesn't fully load.
http://ictlearn.glogster.com/21st-century/

It seems to be working fine now

Saturday 9 April 2011

Glogster

Through this experience I found it very frustrating and time consuming to start with.
I couldn't figure out why the video of Willow Smith was not playing when I uploaded it!
I tried allsorts of things like using other videos of hers... until I tried another you-tube video.
There must be of course to my findings copyright issues over publishing it in other forums. A lesson learnt after a very long time. I left it in there as an example that not all videos can be uploaded. I thought it was initially to do with navigating away from the teacher tube until I was able to upload another video.  I did get around that though and that's the beauty of Glogster, use the link to you-tube instead which I did with the cassette player.

I have provided a SWOT analysis below.
Until you really use this tool you will never know what it's capable of and how learning its functions/challenges to get an end result. Thus, shall I stress the importance of really getting to know these tools before giving them over to students!
I did try using Glogster a couple of weeks ago and gave up on it, simply because I was confused by the navigation and found the site very busy.  But I idn't want o give in and I wanted to use it as one of my tools.  I can see a lot of benefits, and after getting comfortable navigating through it, it becomes very fun and creative.
It even has the capacity to embed its code in any online platform you can think of - although it took me a while to figure out that you have to embed the code from the Glogster site to upload it, it cannot be uploaded from the blog itself. And it it uses a lot of memory and processing time so it could crash or be very slow when processing, even when it's in the blog it self, it slows it down so it's important to make sure the schools even at home or office that the computer you're using has enough Ram, good graphics card, dual intel or quad intel processing system.





Strengths:
  • Free & do not have to register to use it
  • Supported by education,
  • Interactive and includes multimedia - images, videos (own - supports all formats, school tube, you-tube), audio (own files & more), (all can be uploaded instantly from computer camera & microphone) animation and texts & graphics is numerous including categories of designs - retro, punk etc
  • Easy to edit each item uploaded by changing colors, effects, zoom, and deleting it
  • When registered: can save and publish blog and have others view it or have it private;  search other gloggers, new glogs, top glogs, and glogs by categories; comment on other glogs and can rate on other glogs; can add glogs to favorites, online chat, and email
  • Can create a glog for each student in class
  • Can create a glog for any subject to present information
  • Glogster can be set to private or public!
  • Weaknesses:
    • Have to be registered to view other glogs and allow more access to other items online
    • Age restriction or 13 years or older to be a registered (see Terms of Use below) member & some content may not suit primary students depending on topics produced - history & war even
    • Need a good processing unit for content of multimedia - sometimes could be a bit slow when loading because of all the file sizes of audio, images and videos if not compressed.
    • Save work frequently to avoid losing files
    Opportunities:
    • Can use all multimedia, used as a medium to exhibit work, global learning with access to out of classroom resources ie: websites for research, broadens research skills which will help them also out of the class to know how to access and find information
    • Creative and expressive plus individualised work.
    • Easy to add text, video clips, audio files, and photographs
    • Creativity encouraged and a medium for assessment as opposed to traditional settings
    • Encourages collaboration with others by commenting on their peers' glogs
    Threats:
    • Content not appropriate for younger viewers depending on content studied - nudity, war & other topics
    • Media such as videos may not be supported by school computers - may not have programs - ie: if a movie was made by a student in quick time, windows media or other programs the computer software may not support it to upload it
    • It maybe bocked by school
    • Media sourced online maybe blocked on the school system, ie: you tube.
    • Cyber bullying can occur as anyone can have a glogster. Including public accessing or start online chatting.                       
    Reference:
    Glogster - Poster Yourself, (2011). What is glogster EDU, retrieved from http://edu.glogster.com/what-is-glogster-edu
    Glogster - Poster Yourself, (2011). Terms of Use, retrieved from http://www.glogster.com/terms-of-use/

Thursday 7 April 2011

Copyright & 21st century learners and todays technologies

I was looking up Lawrence Lessig - founder of Creative Commons, Stanford Law Professor and came accross this video. Creativity & copyright for this generation. 


Reference:
Lessig, L. (2007).  How creativity is being Strangled. [Video File]. Retrieved from http://www.youtube.com/watch?v=7Q25-S7jzgs&feature=player_embedded

Monday 4 April 2011

Concept mapping using Bubbl.com

My experience with this tool to map out ideas didn't go as planned.

I had started an account with bubbl.us and mapped out my ideas, but it was a bit fidley to use to start with and was very scattered.  When I went to publish it and save it as a jpeg file to upload it last week it only saved two - like this.


That was my first attempt.
After going over it today I had discovered somehow it had highlighted the two topics that were showing. Here is the version I tried to upload.

After that, and a bit of practice to navigate around the tool I started to get the hang of it.
I think it would be a good idea if teachers learn the tools before getting the students to do it as they would get highly frustrated and give up.

The good thing about this tool is that it is free, you can export it as a jpeg which can be uploaded in blogs or any online upload environment, it can be shared amongst group, it's online and can reach a lot of readers.  The main thing is Brainstorming can be taken to another level where ideas go global or public students have a sense of ownership!


This is my final attempt to mind map my assignment:




Some ideas for students to use a concept map:

Topics for discussions, essays, reports or reviews to gather all information or considerations of that topic. For example: Media & teenage identity, media & teenage eating disorders, media & fashion.

Ideas for video recording project. For example:  Interviewing member of public about youth today, youth and enployment, youth in schools.


When using concept mapping here are some considerations:

With the free edition it has limited graphics and to get more tools available one will have to pay for registration.
Other concerns in using this tool are:
  • If it is a collaborative project other students can change the content and also sabotage a student’s idea.
-         Measures will have to be taken, policies and agreements set in place for students to sign over changing content and ideas made from another student.
-         Share only with a teacher and place as read only when sharing so no editing can take place.  This can be done on Bubbl.us.  Or only share as a Jpeg file. (Editing tools, Photoshop can also sabotage.)
  • Requires patience as can be very intricate to work with and students can get very frustrated.
-         Make sure to learn about the tool first.
-         Demonstrate the use using an overhead projector and work it through with the students together before they do it on their own.
  • Inappropriate content and language used.
-  Make sure to go through code of ethics when using online tools on an online environment.

References:
Bubbl.us retrieved from https://bubbl.us/

 

You tube video

Monday 28 March 2011

Movie making

Well I have made a few movies before but the time I tried in movie maker it just kept crashing on me.
When considering making movies there has to be some thought put in to the sizes of images and video content that is being uploaded and whether you have a computer that has the right specs, re: ram, video card and a fast enough processor. Mind you that is for the serious movie maker. When making a movies one also has to consider the audience and which context this will be played in. I still think it's important to have a video that has sufficient information, ie: pixels and data in case it is used in the future on a TV screen and not just a computer screen. The video output could always be compressed in size for upload but it cannot be reversed.  On the other hand it is a great tool to record and engage students, even get them involved in the production to make the learning more meaningful, fun and interactive so that learning is just a part of their experience, not a chore.
I will try and make a mini video with smaller sized images etc.

Saturday 26 March 2011

Podcast used as a learning tool

Using podcast in the classroom as a digital tool to enhance learning on the subject area a teacher is covering has a lot of benefits. As another tool of communication, Podcast can either be an interactive medium of learning depending on what extent the learner has to do with the podcast - from with er creating one a a part of their unit or using it as a resource to familiearise themselves on the subject matter (listening and or watching lessons).
Podcasting has its Strengths - in engaging a range of learners through using other senses such as auditory and in some cases the podcast is supported with visual content to assist with auditory sound.
In my KLAs - Visual Arts & Film, Television and New Media this tool will be a great meduilm for students to explore, learn and develop a unit of work. For example they can put together news articles or generated ideas that incorporate a range of audio content to support their ideas or article. Putting/recording their ideas as a news commentary than researching for podcasts from people related to that subject combine that and string it all together using a software program can be a very powerful tool.  It is also very mobile and accessable outsdie of the classroom
The Weaknesses of having all audio (and maybe visual) is the loss of written content, which is usually a validated reference of information gathering and evidence tracking. Technologies failing or not explored correctly can fail the project and unless always "backed up."  School policies and procedures may not support it.
The opportunities it presents is that it is assessible beyond the classroom, recordings could increase in the classroom for lessons. It could be used as a project for the students to record data and information, by gathering all the information and evaluating it supported with audio recordings - mix it up with multi-media and than presenting it as their knowledge and understang of what has been taught. Using it as another medium to support their understanding and learning and introducing them to a range of learning resources beyond the classroom.  This is also a great tool for distance learners to make their learning experience more meaningful, engaging and connecting. It becomes very flexible.
There are however threats to this mode of teaching as podcasts itself is published on the internet and if content is not explored first and taken into account any consequences of published files it could open the publisher up for scrutiny.  Therefore careful consideration must be taken over the content being published - whether it's personal experiences, facts or so forth, the content will need to be analysed, cosidering in which context it's being published in.


 



This link below can be used as an example of teaching my students how to use photoshop to create certain effects. They could use this as a link to access at home for practice as well.
http://www.pirateskool.com/Podcasts/learnphotoshop.xml